

Any game which allows world conquest is not a balanced game. Simply because of that fact, the idea of world conquest in any paradox game is just dumb. I know it can be a WC, but it's up to me There has never been a single point in human history where one country had the ability to rule the entire world. Its about 1690 and I'm a Shia Ottoman with ~6000 development. I haven't picked up that game in a couple of weeks. I get lost in all of the micro game-play as I'm not much of a small-details person. I'm currently on my 4th attempt at a world conquest because I usually go crazy in the late game with all of the micro. Constantly switch taking provinces from different religions and/or different locations Number 9 on so many levels. In India and Persia, you have Shia, Sunni, and Hindu, giving you choices. Coalitions grow most strongly along religious lines. The only reason to do so is to reduce corruption.

After this, you don't need to worry about advancing diplo tech much anymore. Late Game: You will take giant chunks of the world starting around 1700 when you get diplo tech 23 (client states and imperialism CB). By: Jiffypop A Concise Guide to World Conquest : eu4 - reddi I chose france, because I adore their National ideas and saw that I would be able to defeat England quickly before their navy got too insane. So with 637 hours into eu4 I decided to try to do a world conquest. This page was last edited on 31 July 2015, at 19:57 World Conquest tips. Redirect to: Achievements#World Conqueror. Higher difficulties yield higher end totals, because AI bonuses lead to more development and colonization World conquest. Whatever the exact starting number, it will trend upward over time, as development and colonization contribute more than horde razing detracts. According to the EU4 wiki, in 1.23, total world development at the earliest start date was 19,210, including uninhabited, colonizable provinces. This task can be helpfully quantified in terms of the development you need to acquire.
